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Failip69420SilasSilverGuldmagnusmadsendatingEngyohhellno7890Dunkiiiiii
Data from the FACEIT API · last synced 1 min ago

Failip69420

91763 Elo
All timeLast 30 daysLast 7 days
OverviewImprove

Based on 328 matches. Each factor compares Failip69420 with everyone else in the same lobbies (players at a similar Elo, squad mates excluded).

Work on these first

Your weakest factors compared with your lobbies

#1 · UtilityMuch worse
Utility damage per round
2.7 vs 4.2 lobby avg

Your HEs and molotovs aren't doing damage. Learn 2-3 damage lineups per map (stacked HEs on retakes, mollies on common default spots).

#2 · SurvivalWorse
Deaths per round
0.75 vs 0.72 lobby avg

You die more often than your lobby. Avoid dry peeks and re-peeking the same angle, play near a teammate who can trade, and fall back when you're the last one alive on a site.

#3 · UtilityWorse
Effective flashes per round
0.16 vs 0.18 lobby avg

Few of your flashes blind enemies. Learn pop-flashes for the positions you play and flash for teammates right before they peek.

All factors

Worst first. The bar shows how far you are from your lobby average.

FactorYouLobby avgworsebetterVerdict
Utility damage per round
Utility
2.74.2
Much worse
Deaths per round
Survival · lower is better
0.750.72
Worse
Effective flashes per round
Utility
0.160.18
Worse
Opening duels won
Opening duels
49%51%

Slipping lately

Last 20 matches vs the 20 before

  • Opening duels won69% → 46%
  • Kills per round1.08 → 0.91
  • Damage per round110 → 96
  • Headshot %44% → 37%

Weakest maps

Maps with 5+ matches where you do worse than your average

  • Overpass
    5 matches
    0.74 rating ▼ -0.35
    20% wins ▼ -28 pts
  • Inferno
    23 matches
    1.13 rating ▲ +0.04
    35% wins ▼ -13 pts
  • Nuke
    52 matches
    1.05 rating ▼ -0.04
    44% wins ▼ -4 pts
Around average
Headshot %
Aim
49%49%
Around average
Clutches won (1v1/1v2)
Clutches
33%30%
Around average
Damage per round
Impact
8579
Better
Multi-kill rounds
Impact
21%18%
Better
Kills per round
Aim
0.790.72
Better