
Based on 328 matches. Each factor compares Failip69420 with everyone else in the same lobbies (players at a similar Elo, squad mates excluded).
Your weakest factors compared with your lobbies
Your HEs and molotovs aren't doing damage. Learn 2-3 damage lineups per map (stacked HEs on retakes, mollies on common default spots).
You die more often than your lobby. Avoid dry peeks and re-peeking the same angle, play near a teammate who can trade, and fall back when you're the last one alive on a site.
Few of your flashes blind enemies. Learn pop-flashes for the positions you play and flash for teammates right before they peek.
Worst first. The bar shows how far you are from your lobby average.
| Factor | You | Lobby avg | worsebetter | Verdict |
|---|---|---|---|---|
Utility damage per round Utility | 2.7 | 4.2 | Much worse | |
Deaths per round Survival · lower is better | 0.75 | 0.72 | Worse | |
Effective flashes per round Utility | 0.16 | 0.18 | Worse | |
Opening duels won Opening duels | 49% | 51% |
Last 20 matches vs the 20 before
Maps with 5+ matches where you do worse than your average
| Around average |
Headshot % Aim | 49% | 49% | Around average |
Clutches won (1v1/1v2) Clutches | 33% | 30% | Around average |
Damage per round Impact | 85 | 79 | Better |
Multi-kill rounds Impact | 21% | 18% | Better |
Kills per round Aim | 0.79 | 0.72 | Better |