
Based on 21 matches. Each factor compares Failip69420 with everyone else in the same lobbies (players at a similar Elo, squad mates excluded).
Your weakest factors compared with your lobbies
Keep your crosshair at head height when clearing angles, and spend 10 minutes before queuing on a headshot-only deathmatch or aim_botz.
Your HEs and molotovs aren't doing damage. Learn 2-3 damage lineups per map (stacked HEs on retakes, mollies on common default spots).
You lose too many first fights. Take them with a flash or after a teammate's utility, jiggle-peek for info first, or let your entry fragger go in and play for the trade.
Worst first. The bar shows how far you are from your lobby average.
| Factor | You | Lobby avg | worsebetter | Verdict |
|---|---|---|---|---|
Headshot % Aim | 37% | 45% | Much worse | |
Utility damage per round Utility | 3.3 | 4.9 | Much worse | |
Opening duels won Opening duels | 48% | 53% | Worse | |
Effective flashes per round Utility | 0.17 | 0.19 | Around average | |
Clutches won (1v1/1v2) Clutches | 30% | 32% | Around average | |
Deaths per round Survival · lower is better | 0.68 | 0.71 | Better | |
Damage per round Impact | 94 | 78 | Much better | |
Kills per round Aim | 0.90 | 0.71 | Much better | |
Multi-kill rounds Impact | 27% | 17% | Much better |
Last 20 matches vs the 20 before
Needs 30+ matches in this period.
Maps with 5+ matches where you do worse than your average
No map stands out as weak.