
Based on 28 matches. Each factor compares Dunkiiiiii with everyone else in the same lobbies (players at a similar Elo, squad mates excluded).
Your weakest factors compared with your lobbies
Your HEs and molotovs aren't doing damage. Learn 2-3 damage lineups per map (stacked HEs on retakes, mollies on common default spots).
Few of your flashes blind enemies. Learn pop-flashes for the positions you play and flash for teammates right before they peek.
After the first kill, stay on the angle or swing the next one while they're still reacting, instead of falling back to reset.
Worst first. The bar shows how far you are from your lobby average.
| Factor | You | Lobby avg | worsebetter | Verdict |
|---|---|---|---|---|
Utility damage per round Utility | 2.8 | 4.7 | Much worse | |
Effective flashes per round Utility | 0.12 | 0.18 | Much worse | |
Multi-kill rounds Impact | 16% | 18% | Worse | |
Damage per round Impact | 76 | 81 | Worse | |
Kills per round Aim | 0.68 | 0.73 | Worse | |
Opening duels won Opening duels | 47% | 53% | Worse | |
Deaths per round Survival · lower is better | 0.73 | 0.72 | Around average | |
Headshot % Aim | 44% | 44% | Around average | |
Clutches won (1v1/1v2) Clutches | 29% | 29% | Around average |
Last 20 matches vs the 20 before
Needs 30+ matches in this period.
Maps with 5+ matches where you do worse than your average