
Based on 26 matches. Each factor compares Guldmagnus with everyone else in the same lobbies (players at a similar Elo, squad mates excluded).
Your weakest factors compared with your lobbies
Keep your crosshair at head height when clearing angles, and spend 10 minutes before queuing on a headshot-only deathmatch or aim_botz.
You're not converting enough duels into kills. Pre-aim common angles, counter-strafe before shooting, and burst at range instead of spraying.
Low damage often means late or passive rounds. Get involved earlier, trade your teammates, and don't save utility you never throw.
Worst first. The bar shows how far you are from your lobby average.
| Factor | You | Lobby avg | worsebetter | Verdict |
|---|---|---|---|---|
Headshot % Aim | 33% | 45% | Much worse | |
Kills per round Aim | 0.54 | 0.74 | Much worse | |
Damage per round Impact | 66 | 80 | Much worse | |
Effective flashes per round Utility | 0.07 | 0.17 |
Last 20 matches vs the 20 before
Needs 30+ matches in this period.
Maps with 5+ matches where you do worse than your average
| Much worse |
Opening duels won Opening duels | 36% | 54% | Much worse |
Multi-kill rounds Impact | 13% | 19% | Much worse |
Deaths per round Survival · lower is better | 0.78 | 0.73 | Much worse |
Utility damage per round Utility | 4.5 | 4.0 | Around average |
Clutches won (1v1/1v2) Clutches | 49% | 28% | Much better |